// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #pragma once // Compiler Error Messages that we want to disable: #pragma warning ( disable : 4793 ) // Compiling functions as native code #pragma warning ( disable : 4996 ) // 'strncpy': This function or variable may be unsafe #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include ////////////////////////////////////////////////////////////////////// //******************************************************************** // Global Enums //******************************************************************** ////////////////////////////////////////////////////////////////////// // Logging Detail Settings typedef enum _LoggingDetail{LOGGING_NONE,LOGGING_LOW,LOGGING_MEDIUM,LOGGING_HIGH,LOGGING_DEBUG} LoggingDetail; // Enable Logging and if so, which detail (default = none) static LoggingDetail g_LoggingDetail = LOGGING_NONE; static wchar_t g_LogPath[MAX_PATH + 1] = {0}; static const wchar_t g_LOG_FILE_NAME[] = L"ButtonHook.log"; // Log File for now is just hardcoded ////////////////////////////////////////////////////////////////////// //******************************************************************** // Global Functions //******************************************************************** ////////////////////////////////////////////////////////////////////// // Logs to Ooganizer.log in temporary folder if no log path is set // %USERPROFILE%\AppData\Local\Temp\Ooganizer.log //void log(LoggingDetail detail, char * pFmt, ... ); void log( LoggingDetail detail, HWND hWnd, wchar_t* str); // Logs Window Text void log( LoggingDetail detail, wchar_t * pFmt, ... ); // At Startup we clear the log void clearLog(); // Set the global (for this dll instance) Logging Detail Setting void SetLoggingDetail(LoggingDetail detail, wchar_t* logPath); // Get Logging Detail for custom debug behavior _LoggingDetail GetLoggingDetail();