[ShellExecuteLauncher.cs] ------------------------- Right now ShellExecuteLauncher iterates thru all top level windows until it finds the name of the file in the title bar. comments: -to avoid collisions with duplicate file names (hold a map of previous window handles), so if the file name is in the title and it is not already mapped it's the new window. -maybe invoke bh or resolvers to do the work and skip title search all together. Workspace launching (more testing to do with new resolver events) ~but one possibility could be: ------------------------- launcher calls BH -> AboutToLaunchWorkspace(), button hook disables all newly created buttons and listens for WM_CREATE and parentNotify_WM_CREATES... ... in order... that is our in order handle table. launcher calls BH -> LaunchDone(artifacts), we use the artifacts in order in our table and launcher gets the list of handles. ~this would work if launcher accurately launches in order and all windows are created in order. ~launcher should wait till resolve event occurs? ~before launching next??? --------------------------------------------