391 lines
9.2 KiB
Plaintext
391 lines
9.2 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="plink" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=plink - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "plink.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "plink.mak" CFG="plink - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "plink - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "plink - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "plink - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\./" /I "..\..\..\charset/" /I "..\..\..\windows/" /I "..\..\..\unix/" /I "..\..\..\mac/" /I "..\..\..\macosx/" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\./" /I "..\..\..\charset/" /I "..\..\..\windows/" /I "..\..\..\unix/" /I "..\..\..\mac/" /I "..\..\..\macosx/" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 advapi32.lib comctl32.lib comdlg32.lib gdi32.lib imm32.lib shell32.lib user32.lib winmm.lib winspool.lib /nologo /subsystem:console /machine:I386
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "plink - Win32 Debug"
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\./" /I "..\..\..\charset/" /I "..\..\..\windows/" /I "..\..\..\unix/" /I "..\..\..\mac/" /I "..\..\..\macosx/" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\./" /I "..\..\..\charset/" /I "..\..\..\windows/" /I "..\..\..\unix/" /I "..\..\..\mac/" /I "..\..\..\macosx/" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 advapi32.lib comctl32.lib comdlg32.lib gdi32.lib imm32.lib shell32.lib user32.lib winmm.lib winspool.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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# Begin Target
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# Name "plink - Win32 Release"
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# Name "plink - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\..\be_all_s.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\cmdline.c
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# End Source File
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SOURCE=..\..\..\cproxy.c
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# End Source File
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SOURCE=..\..\..\ldisc.c
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# End Source File
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SOURCE=..\..\..\logging.c
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SOURCE=..\..\..\misc.c
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# End Source File
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SOURCE=..\..\..\pinger.c
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# End Source File
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SOURCE=..\..\..\portfwd.c
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# End Source File
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SOURCE=..\..\..\proxy.c
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SOURCE=..\..\..\raw.c
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SOURCE=..\..\..\rlogin.c
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SOURCE=..\..\..\settings.c
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# End Source File
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SOURCE=..\..\..\ssh.c
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!IF "$(CFG)" == "plink - Win32 Release"
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!ELSEIF "$(CFG)" == "plink - Win32 Debug"
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# ADD CPP /Zi
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!ENDIF
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# End Source File
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SOURCE=..\..\..\sshaes.c
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# End Source File
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SOURCE=..\..\..\ssharcf.c
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SOURCE=..\..\..\sshblowf.c
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SOURCE=..\..\..\sshbn.c
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SOURCE=..\..\..\sshcrc.c
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SOURCE=..\..\..\sshcrcda.c
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SOURCE=..\..\..\sshdes.c
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SOURCE=..\..\..\sshdh.c
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SOURCE=..\..\..\sshdss.c
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SOURCE=..\..\..\sshmd5.c
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SOURCE=..\..\..\sshpubk.c
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SOURCE=..\..\..\sshrand.c
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SOURCE=..\..\..\sshrsa.c
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SOURCE=..\..\..\sshsh256.c
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SOURCE=..\..\..\sshsh512.c
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SOURCE=..\..\..\sshsha.c
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SOURCE=..\..\..\sshzlib.c
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SOURCE=..\..\..\telnet.c
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SOURCE=..\..\..\timing.c
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SOURCE=..\..\..\tree234.c
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SOURCE=..\..\..\windows\winpgntc.c
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SOURCE=..\..\..\windows\winplink.c
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SOURCE=..\..\..\windows\winproxy.c
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